![]() Although the experience is worth it and this game is better than many titles at this same price, the run time of this game with limited replayability prevents me from saying go and buy it now. Pikuniku is a title that I can highly recommend, but just not at full MSRP of $12.99. I didn’t face any audio issues, bugs, or glitches in my playthrough. This indie game also runs perfectly in handheld mode and while docked. The atmosphere provided by the environments, music, and slapstick comedy is just too charming to pass up. Despite this major issue, I wouldn’t think many people would get bored with this game. Even with the wonky physics that come about with playing as a blob with legs, the platforming is just too easy. There is almost no difficulty in the platforming, puzzles, or boss fights. Although I would highly recommend this game for new gamers, experienced players will find Pikuniku to be extremely easy. There are apparently co-op levels that can add to more game time, but I didn’t play these. Even for completionists there is less than four hours of gameplay time in the main story. At this point I am still not entirely sure what the hell I played, but it was a ton of fun despite the game’s shortcomings. The entire time I played it I kept thinking that the game is just one big giant meme that is self-aware. I really enjoyed my time with Pikuniku, or The Blob Game, as my fiancé calls it. The fun in this game is found in its exploration and quirky humor, bad physics included. Each village has multiple trophies to find or unlock with mini-games discovered as Piku talks to villagers or finds hidden items. Piku, the titular character, is a blob-like creature with extendable legs that allow you to jump, roll, and swing through the villages you will encounter. Pikuniku is a puzzle-adventure game where you explore a colorful world full of collectibles while thwarting the evil plans of Mr. I give it a 9/10- you are doing yourself a disservice if you don't play this game. To be honest, I haven't beaten the game yet, however, I love this game so much that I needed to give it praise as soon as possible. Overall, I would recommend this game to anybody who enjoys more story driven games and humor, as well as people with friends, unlike me. As well as this, the game has pretty decent music and sound design, with some songs that I thought were extremely catchy and very interesting sound effects, like when Piku rolls and lightening. To be honest, though, this part of the game could benefit from more content. If you're looking for an engaging gameplay experience, however, there's also a co-op mode that you can play with a friend, where you solve puzzles and you can even play the incredible sport known as baskick, which is also part of the story mode. Unfortunately for a lot of people, the gameplay in the story mode isn't particularly interesting, since there's a much larger focus on the story. ![]() The story mode of this game is filled with legitimately funny dialog, surprising moments and a cute, memorable art style, although the art style definitely isn't for everybody. The story mode of this game is filled with legitimately I've been waiting for this game for a long time and it certainly didn't disappoint. ![]() Thanks for the help.I've been waiting for this game for a long time and it certainly didn't disappoint. If you trigger the stage issue, you'll trigger the one below too. Let us know if you have any other issues!Įdit: Oh, and Godzilla, the issue at the bottom that you're having is directly related to the stage issue. Thank you guys for your help - we really appreciate the feedback, because it's helped us to track this one down super quickly. We'll patch the game to fix this - we're sorry this got through QA uncaught. Hint: it's just under the big Vincenzo face. When you need to train the big spotlight on the stage, don't give up until you've got it. So, temporary workaround: restart the game, play through the Lighthouse. ![]() ![]() This is why it's not happening to everyone - many people train it on the stage first go! Here's what's going on: if you don't train the top spotlight on the stage correctly on your first go (ie you jump off the spotlight, look/run around a bit, then try to use the spotlight again), you won't be able to get the light to trigger. We think we've tracked down what's causing the bug, and have a suggested workaround. It wont let me progress even though I finished the segment. I try to go back down and it acts like I fell off the lighthouse. Originally posted by Witwiz:I have gotten to the top of the lighthouse however, when I shine the light on the stage, nothing happens. ![]()
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